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Arduino cookbook : recipes to begin, expand, and enhance your projects / Michael Margolis, Brian Jepson, and Nicholas Robert Weldin.

By: Margolis, MichaelContributor(s): Jepson, Brian | Weldin, Nicholas RobertMaterial type: TextTextLanguage: English Publisher: Sebastopol: O'Reilly Media, 2020Edition: 3rd edDescription: xxi, 769 pages : illu; 23 cmISBN: 9789352139842Subject(s): Programmable controllers | Microcontrollers -- ProgrammingDDC classification: 631.381
Contents:
Getting started Arduino programming Mathematical operations Serial communications Simple digital and analog input Getting input from sensors Visual output Physical output Audio output Remotely controlling external devices Using displays Using time and dates Communicating using 12C and SPI Simple wireless communication WiFi and Ethernet Using, modifying, and creating libraries Advanced coding and memory handling Using the controller chip hardware
Summary: Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away--whether you're an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques provider's description
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Books Institute of Public Enterprise, Library
S Campus
631.381 MAR (Browse shelf) Available 48352

Includes index.

Getting started
Arduino programming
Mathematical operations
Serial communications
Simple digital and analog input
Getting input from sensors
Visual output
Physical output
Audio output
Remotely controlling external devices
Using displays
Using time and dates
Communicating using 12C and SPI
Simple wireless communication
WiFi and Ethernet
Using, modifying, and creating libraries
Advanced coding and memory handling
Using the controller chip hardware

Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You'll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away--whether you're an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques provider's description

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